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Data |
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The address of the sprite of each of the graphic numbers 00 to BB, which is found by GetSpriteAddress. Graphic numbers that use the same sprite have the same address.
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| SpriteTable | 7112 | DEFW Sprite_Null_Sprite | 00-01: Null sprites, for an object that is not there and for one that is being removed. | |
| 7114 | DEFW Sprite_Null_Sprite | |||
| 7116 | DEFW Sprite_Stone_Arch_Near | 02: Stone arch, near side. | ||
| 7118 | DEFW Sprite_Stone_Arch_Far | 03: Stone arch, far side. | ||
| 711A | DEFW Sprite_Tree_Arch_Near | 04: Tree arch, near side. | ||
| 711C | DEFW Sprite_Tree_Arch_Far | 05: Tree arch, far side. | ||
| 711E | DEFW Sprite_Rock | 06: Rock. | ||
| 7120 | DEFW Sprite_Block | 07: Block. | ||
| 7122 | DEFW Sprite_Portcullis | 08-09: Portcullis. | ||
| 7124 | DEFW Sprite_Portcullis | |||
| 7126 | DEFW Sprite_Wall_Bricks_1 | 0A-0F: Wall bricks. | ||
| 7128 | DEFW Sprite_Wall_Bricks_2 | |||
| 712A | DEFW Sprite_Wall_Bricks_3 | |||
| 712C | DEFW Sprite_Wall_Bricks_4 | |||
| 712E | DEFW Sprite_Wall_Bricks_5 | |||
| 7130 | DEFW Sprite_Wall_Bricks_6 | |||
| 7132 | DEFW Sprite_Human_Legs_West_1 | 10-15: Legs of the human, facing west or north. | ||
| 7134 | DEFW Sprite_Human_Legs_West_2 | |||
| 7136 | DEFW Sprite_Human_Legs_West_3 | |||
| 7138 | DEFW Sprite_Human_Legs_West_4 | |||
| 713A | DEFW Sprite_Human_Legs_West_3 | |||
| 713C | DEFW Sprite_Human_Legs_West_2 | |||
| 713E | DEFW Sprite_Gargoyle | 16: Gargoyle. | ||
| 7140 | DEFW Sprite_Spikes | 17: Spikes. | ||
| 7142 | DEFW Sprite_Human_Legs_East_1 | 18-1D: Legs of the human, facing east or south. | ||
| 7144 | DEFW Sprite_Human_Legs_East_2 | |||
| 7146 | DEFW Sprite_Human_Legs_East_3 | |||
| 7148 | DEFW Sprite_Human_Legs_East_4 | |||
| 714A | DEFW Sprite_Human_Legs_East_3 | |||
| 714C | DEFW Sprite_Human_Legs_East_2 | |||
| 714E | DEFW Sprite_Guard_Top_Half_1 | 1E-1F: Top half of a guard that walks in a square. | ||
| 7150 | DEFW Sprite_Guard_Top_Half_2 | |||
| 7152 | DEFW Sprite_Human_Top_West_1 | 20-25: Top half of the human, facing west or north. | ||
| 7154 | DEFW Sprite_Human_Top_West_2 | |||
| 7156 | DEFW Sprite_Human_Top_West_3 | |||
| 7158 | DEFW Sprite_Human_Top_West_4 | |||
| 715A | DEFW Sprite_Human_Top_West_3 | |||
| 715C | DEFW Sprite_Human_Top_West_2 | |||
| 715E | DEFW Sprite_Human_Top_Looking_West_1 | 26-27: Top half of the human looking about, facing west or north. | ||
| 7160 | DEFW Sprite_Human_Top_Looking_West_2 | |||
| 7162 | DEFW Sprite_Human_Top_East_1 | 28-2D: Top half of the human, facing east or south. | ||
| 7164 | DEFW Sprite_Human_Top_East_2 | |||
| 7166 | DEFW Sprite_Human_Top_East_3 | |||
| 7168 | DEFW Sprite_Human_Top_East_4 | |||
| 716A | DEFW Sprite_Human_Top_East_3 | |||
| 716C | DEFW Sprite_Human_Top_East_2 | |||
| 716E | DEFW Sprite_Human_Top_Looking_East_1 | 2E-2F: Top half of the human looking about, facing east or south. | ||
| 7170 | DEFW Sprite_Human_Top_Looking_East_2 | |||
| 7172 | DEFW Sprite_Wulf_Legs_West_1 | 30-35: Legs of the wulf, facing west or north. | ||
| 7174 | DEFW Sprite_Wulf_Legs_West_2 | |||
| 7176 | DEFW Sprite_Wulf_Legs_West_3 | |||
| 7178 | DEFW Sprite_Wulf_Legs_West_4 | |||
| 717A | DEFW Sprite_Wulf_Legs_West_3 | |||
| 717C | DEFW Sprite_Wulf_Legs_West_2 | |||
| 717E | DEFW Sprite_Block | 36-37: Block, moving east and west or north and south. | ||
| 7180 | DEFW Sprite_Block | |||
| 7182 | DEFW Sprite_Wulf_Legs_East_1 | 38-3D: Legs of the wulf, facing east or south. | ||
| 7184 | DEFW Sprite_Wulf_Legs_East_2 | |||
| 7186 | DEFW Sprite_Wulf_Legs_East_3 | |||
| 7188 | DEFW Sprite_Wulf_Legs_East_4 | |||
| 718A | DEFW Sprite_Wulf_Legs_East_3 | |||
| 718C | DEFW Sprite_Wulf_Legs_East_2 | |||
| 718E | DEFW Sprite_Block | 3E: Block that can be moved. | ||
| 7190 | DEFW Sprite_Spiked_Ball | 3F: Spiked ball. | ||
| 7192 | DEFW Sprite_Wulf_Top_West_1 | 40-45: Top half of the wulf, facing west or north. | ||
| 7194 | DEFW Sprite_Wulf_Top_West_2 | |||
| 7196 | DEFW Sprite_Wulf_Top_West_3 | |||
| 7198 | DEFW Sprite_Wulf_Top_West_4 | |||
| 719A | DEFW Sprite_Wulf_Top_West_3 | |||
| 719C | DEFW Sprite_Wulf_Top_West_2 | |||
| 719E | DEFW Sprite_Wulf_Top_Looking_West_1 | 46-47: Top half of the wulf looking about, facing west or north. | ||
| 71A0 | DEFW Sprite_Wulf_Top_Looking_West_2 | |||
| 71A2 | DEFW Sprite_Wulf_Top_East_1 | 48-4D: Top half of the wulf, facing east or south. | ||
| 71A4 | DEFW Sprite_Wulf_Top_East_2 | |||
| 71A6 | DEFW Sprite_Wulf_Top_East_3 | |||
| 71A8 | DEFW Sprite_Wulf_Top_East_4 | |||
| 71AA | DEFW Sprite_Wulf_Top_East_3 | |||
| 71AC | DEFW Sprite_Wulf_Top_East_2 | |||
| 71AE | DEFW Sprite_Wulf_Top_Looking_East_1 | 4E-4F: Top half of the wulf looking about, facing east or south. | ||
| 71B0 | DEFW Sprite_Wulf_Top_Looking_East_2 | |||
| 71B2 | DEFW Sprite_Ghost_1 | 50-53: Ghost. | ||
| 71B4 | DEFW Sprite_Ghost_2 | |||
| 71B6 | DEFW Sprite_Ghost_3 | |||
| 71B8 | DEFW Sprite_Ghost_4 | |||
| 71BA | DEFW Sprite_Table | 54: Table. | ||
| 71BC | DEFW Sprite_Chest | 55: Chest. | ||
| 71BE | DEFW Sprite_Fire_1 | 56-57: Fire, moving east and west. | ||
| 71C0 | DEFW Sprite_Fire_2 | |||
| 71C2 | DEFW Sprite_Sun | 58: Sun. | ||
| 71C4 | DEFW Sprite_Moon | 59: Moon. | ||
| 71C6 | DEFW Sprite_Sun_Moon_Frame_Left | 5A: Left half of the frame of the sun and moon. | ||
| 71C8 | DEFW Sprite_Block | 5B: Block that drops. | ||
| 71CA | DEFW Sprite_Transformation_1 | 5C-5F: The player changing between the human and the wulf. | ||
| 71CC | DEFW Sprite_Transformation_2 | |||
| 71CE | DEFW Sprite_Transformation_3 | |||
| 71D0 | DEFW Sprite_Transformation_4 | |||
| 71D2 | DEFW Sprite_Diamond | 60-66: The special objects, in a room. | ||
| 71D4 | DEFW Sprite_Poison | |||
| 71D6 | DEFW Sprite_Boot | |||
| 71D8 | DEFW Sprite_Chalice | |||
| 71DA | DEFW Sprite_Cup | |||
| 71DC | DEFW Sprite_Bottle | |||
| 71DE | DEFW Sprite_Crystal_Ball | |||
| 71E0 | DEFW Sprite_Extra_Life | 67: Extra life. | ||
| 71E2 | DEFW Sprite_Diamond | 68-6E: The special objects, when they have been dropped over the cauldron. | ||
| 71E4 | DEFW Sprite_Poison | |||
| 71E6 | DEFW Sprite_Boot | |||
| 71E8 | DEFW Sprite_Chalice | |||
| 71EA | DEFW Sprite_Cup | |||
| 71EC | DEFW Sprite_Bottle | |||
| 71EE | DEFW Sprite_Crystal_Ball | |||
| 71F0 | DEFW Sprite_Sparkle_6 | 6F: Sparkle of an object that has been put in the cauldron. | ||
| 71F2 | DEFW Sprite_Sparkle_6 | 70-76: Sparkles of the player dying. | ||
| 71F4 | DEFW Sprite_Sparkle_5 | |||
| 71F6 | DEFW Sprite_Sparkle_6 | |||
| 71F8 | DEFW Sprite_Sparkle_5 | |||
| 71FA | DEFW Sprite_Sparkle_4 | |||
| 71FC | DEFW Sprite_Sparkle_3 | |||
| 71FE | DEFW Sprite_Sparkle_2 | |||
| 7200 | DEFW Sprite_Sparkle_1 | 77: Last sparkle of the player dying. | ||
| 7202 | DEFW Sprite_Sparkle_1 | 78-7E: Sparkles of the player appearing. | ||
| 7204 | DEFW Sprite_Sparkle_2 | |||
| 7206 | DEFW Sprite_Sparkle_3 | |||
| 7208 | DEFW Sprite_Sparkle_4 | |||
| 720A | DEFW Sprite_Sparkle_5 | |||
| 720C | DEFW Sprite_Sparkle_6 | |||
| 720E | DEFW Sprite_Sparkle_5 | |||
| 7210 | DEFW Sprite_Sparkle_6 | 7F: Last sparkle of the player appearing. | ||
| 7212 | DEFW Sprite_Tree_Wall_1 | 80-82: Tree wall. | ||
| 7214 | DEFW Sprite_Tree_Wall_2 | |||
| 7216 | DEFW Sprite_Tree_Wall_3 | |||
| 7218 | DEFW Sprite_Sparkle_6 | 83-85: Sparkles of the cauldron room when the game is finished. | ||
| 721A | DEFW Sprite_Sparkle_5 | |||
| 721C | DEFW Sprite_Sparkle_4 | |||
| 721E | DEFW Sprite_Panel_Step | 86: Step of the panel. | ||
| 7220 | DEFW Sprite_Panel_Side | 87: Side of the panel. | ||
| 7222 | DEFW Sprite_Panel_Corner | 88: Corner of the panel. | ||
| 7224 | DEFW Sprite_Border_Corner | 89: Corner of the border. | ||
| 7226 | DEFW Sprite_Border_Side | 8A: Side of the border. | ||
| 7228 | DEFW Sprite_Border_Top_Bottom | 8B: Top and bottom of the border. | ||
| 722A | DEFW Sprite_Extra_Life | 8C: Extra life, which is not used. | ||
| 722C | DEFW Sprite_Cauldron_Bottom | 8D: Bottom half of the cauldron. | ||
| 722E | DEFW Sprite_Cauldron_Top | 8E: Top half of the cauldron. | ||
| 7230 | DEFW Sprite_Block | 8F: Block that collapses. | ||
| 7232 | DEFW Sprite_Human_Legs_West_1 | 90-95: Legs of a guard or the wizard, facing west or north. | ||
| 7234 | DEFW Sprite_Human_Legs_West_2 | |||
| 7236 | DEFW Sprite_Human_Legs_West_3 | |||
| 7238 | DEFW Sprite_Human_Legs_West_4 | |||
| 723A | DEFW Sprite_Human_Legs_West_3 | |||
| 723C | DEFW Sprite_Human_Legs_West_2 | |||
| 723E | DEFW Sprite_Guard_Top_Half_1 | 96-97: Top half of a guard that walks east and west. | ||
| 7240 | DEFW Sprite_Guard_Top_Half_2 | |||
| 7242 | DEFW Sprite_Human_Legs_East_1 | 98-9D: Legs of a guard or the wizard, facing east or south. | ||
| 7244 | DEFW Sprite_Human_Legs_East_2 | |||
| 7246 | DEFW Sprite_Human_Legs_East_3 | |||
| 7248 | DEFW Sprite_Human_Legs_East_4 | |||
| 724A | DEFW Sprite_Human_Legs_East_3 | |||
| 724C | DEFW Sprite_Human_Legs_East_2 | |||
| 724E | DEFW Sprite_Wizard_Top_Half_1 | 9E-9F: Top half of the wizard. | ||
| 7250 | DEFW Sprite_Wizard_Top_Half_2 | |||
| 7252 | DEFW Sprite_Sparkle_6 | A0-A3: Bubbles of the cauldron. | ||
| 7254 | DEFW Sprite_Sparkle_5 | |||
| 7256 | DEFW Sprite_Sparkle_4 | |||
| 7258 | DEFW Sprite_Sparkle_5 | |||
| 725A | DEFW Sprite_Sparkle_6 | A4-A7: Spell that repels the player. | ||
| 725C | DEFW Sprite_Sparkle_5 | |||
| 725E | DEFW Sprite_Sparkle_4 | |||
| 7260 | DEFW Sprite_Sparkle_5 | |||
| 7262 | DEFW Sprite_Diamond | A8-AF: The special objects and the extra life, when they have just been put in the cauldron. | ||
| 7264 | DEFW Sprite_Poison | |||
| 7266 | DEFW Sprite_Boot | |||
| 7268 | DEFW Sprite_Chalice | |||
| 726A | DEFW Sprite_Cup | |||
| 726C | DEFW Sprite_Bottle | |||
| 726E | DEFW Sprite_Crystal_Ball | |||
| 7270 | DEFW Sprite_Extra_Life | |||
| 7272 | DEFW Sprite_Fire_1 | B0-B1: Fire, that stays where it is. | ||
| 7274 | DEFW Sprite_Fire_2 | |||
| 7276 | DEFW Sprite_Ball_1 | B2-B3: Ball, that bounces up and down. | ||
| 7278 | DEFW Sprite_Ball_2 | |||
| 727A | DEFW Sprite_Fire_1 | B4-B5: Fire, moving north and south. | ||
| 727C | DEFW Sprite_Fire_2 | |||
| 727E | DEFW Sprite_Ball_1 | B6-B7: Ball, that bounces around. | ||
| 7280 | DEFW Sprite_Ball_2 | |||
| 7282 | DEFW Sprite_Sparkle_6 | B8: Sparkle of the player dying. | ||
| 7284 | DEFW Sprite_Sparkle_5 | B9: Sparkle of an object that has been put in the cauldron. | ||
| 7286 | DEFW Sprite_Sun_Moon_Frame_Right | BA: Right half of the frame of the sun and moon. | ||
| 7288 | DEFW Sprite_Sparkle_6 | BB: Sparkle of an object that has been put in the cauldron. | ||
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