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A783: Handler: Sparkle Burst
Step a sparkle burst through its frames (types 5C to 62), drawing each one, then clear the slot once it reaches type 63.
Input
IX Actor slot
Draw the actor and step its type.
Handler_SparkleBurst A783 CALL DrawCurrentActor_Draw Call DrawCurrentActor_Draw.
A786 INC (IX+$00) Increment the actor type by one.
A789 RET Return.
Clear the actor's sprite and free its slot.
Handler_SparkleBurst_Clear A78A CALL DrawCachedSprite Call DrawCachedSprite.
A78D LD (IX+$00),$00 Write 00 to the actor type.
A791 RET Return.
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