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Routines |
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Draw a newly fired shot for its first two frames (types 58 and 59), stepping the type on each time. At type 5A the shot is handled by Handler_PlayerShot_Fly, which flies it.
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| Handler_PlayerShotLaunch | A81C | CALL DrawObjectSprite | Call DrawObjectSprite. | |||||
| A81F | CALL ColouriseSprite | Call ColouriseSprite. | ||||||
| A822 | INC (IX+$00) | Increment the actor type by one. | ||||||
| A825 | RET | Return. | ||||||
| Prev: A7E2 | Up: Map | Next: A826 |