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Routines |
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Draw a newly fired shot for its first two frames (types 88 and 89), stepping the type on each time. At type 90 the shot is handled by Handler_PlayerShot_Fly, which flies it.
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| Handler_PlayerShotLaunch | 43036 | CALL DrawObjectSprite | Call DrawObjectSprite. | |||||
| 43039 | CALL ColouriseSprite | Call ColouriseSprite. | ||||||
| 43042 | INC (IX+0) | Increment the actor type by one. | ||||||
| 43045 | RET | Return. | ||||||
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