Routines |
Prev: F641 | Up: Map | Next: F66E |
Used by the routine at PrintPlayerLevels.
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ColourLevelsGreen | F662 | CALL AttributeAddress | Call AttributeAddress. | |||||
F665 | LD B,$03 | B=03. | ||||||
F667 | LD A,$44 | Write 44 (INK: GREEN (BRIGHT) attribute byte) to HL. | ||||||
ColourLevelsGreen_Loop | F669 | LD (HL),A | ||||||
F66A | INC HL | Increment HL by one. | ||||||
F66B | DJNZ ColourLevelsGreen_Loop | Decrease counter by one and loop back to ColourLevelsGreen_Loop until counter is zero. | ||||||
F66D | RET | Return. |
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