![]() |
Game status buffer |
| Prev: 24170 | Up: Map | Next: 24173 |
|
Non-zero while Jetman is dying, teleporting or otherwise not in play. Handlers return early and the game loop restarts at StartGame_ReadyStack.
|
||||
| PlayerInactive | 24172 | DEFB 32 | ||
| Prev: 24170 | Up: Map | Next: 24173 |