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Routines |
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Return attribute INK:RED, PAPER:BLACK (BRIGHT) or INK:RED, PAPER:WHITE (BRIGHT) according to bit 4 of GameTimer.
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| FlashAttributeAlternative | 44311 | LD A,(24130) | Fetch GameTimer. | |||||
| 44314 | AND %00010000 | Keep only bit 4. | ||||||
| 44316 | JR Z,FlashAttribute_Loop | Jump to FlashAttribute_Loop if that bit is reset. | ||||||
| 44318 | LD A,56 | A=56. | ||||||
| 44320 | JR FlashAttribute_Loop | Jump to FlashAttribute_Loop. | ||||||
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