Laser Beam
Laser Missile Hit
Board Rover
Drop Item
Pickup Item
Short Beep
Laser Estimate
Debris
Used by Handler_Pickup and AnimateDebrisBurst.
Note, this uses Debris_Pitch and so isn't the same twice.
Explosion
Used by StartSmallExplosion.
Note, this uses GameTimer and so isn't the same twice.
Falling Tone
Played by TickWaveTable from the template at Explosion_Template_2. Seven notes of falling pitch, each played 8 times.
In the game each note is played on a separate pass of the main loop, so the notes are further apart than they are here.
Rising Tone
Played by TickWaveTable from the template at Explosion_Template_Burst. Seven notes of rising pitch, each played 16 times.
In the game each note is played on a separate pass of the main loop, so the notes are further apart than they are here.
Warble
Played by TickWaveTable from the template at Explosion_Template_3. Fifteen notes that swap between two pitches, each played 6 times.
In the game each note is played on a separate pass of the main loop, so the notes are further apart than they are here.
Falling Slide
Played by TickWaveTable from the template at Explosion_Template_4. Fifteen notes of falling pitch, each played 6 times.
In the game each note is played on a separate pass of the main loop, so the notes are further apart than they are here.