Sound
Laser Beam
Laser Missile Hit
Board Rover
Drop Item
Pickup Item
Short Beep
Laser Estimate
Debris
Explosion
Falling Tone
Rising Tone
Warble
Falling Slide
Laser Beam
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Laser Missile Hit
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Board Rover
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Drop Item
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Pickup Item
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Short Beep
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Laser Estimate
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Debris
Used by
Handler_Pickup
and
AnimateDebrisBurst
.
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Note, this uses
Debris_Pitch
and so isn't the same twice.
Explosion
Used by
StartSmallExplosion
.
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Note, this uses
GameTimer
and so isn't the same twice.
Falling Tone
Played by
TickWaveTable
from the template at
Explosion_Template_2
. Seven notes of falling pitch, each played 08 times.
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In the game each note is played on a separate pass of the main loop, so the notes are further apart than they are here.
Rising Tone
Played by
TickWaveTable
from the template at
Explosion_Template_Burst
. Seven notes of rising pitch, each played 10 times.
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In the game each note is played on a separate pass of the main loop, so the notes are further apart than they are here.
Warble
Played by
TickWaveTable
from the template at
Explosion_Template_3
. Fifteen notes that swap between two pitches, each played 06 times.
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In the game each note is played on a separate pass of the main loop, so the notes are further apart than they are here.
Falling Slide
Played by
TickWaveTable
from the template at
Explosion_Template_4
. Fifteen notes of falling pitch, each played 06 times.
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In the game each note is played on a separate pass of the main loop, so the notes are further apart than they are here.