Address Length Description
5E00 1
Game Options
5E01 3
Game status buffer entry at 5E01
5E04 2
Font Pointer
Holds a pointer to the currently used font data.
5E06 3
High Score
3-byte representation of the score.
5E09 71
Game status buffer entry at 5E09
5E50 2
Game status buffer entry at 5E50
5E52 1
Game status buffer entry at 5E52
5E53 10
Last Frame
Holds a copy of the last FRAMES counter.
5E5D 1
Game status buffer entry at 5E5D
5E5E 1
Game status buffer entry at 5E5E
5E5F 3
1UP Score
3-byte representation of the score.
5E62 3
2UP Score
3-byte representation of the score.
5E65 1
Active Player
Which player is currently active.
5E66 2
Current menu item colour attribute
5E68 9
Game status buffer entry at 5E68
5E71 11
Number of players?
5E7C 36
Game status buffer entry at 5E7C
5EA0 1
Active Player Fuel
5EA1 1
Active Player Lives
5EA2 1
Game status buffer entry at 5EA2
5EA3 1
Game status buffer entry at 5EA3
5EA4 1
Inactive Player Fuel
5EA5 1
Inactive Player Lives
5EA6 1
Game status buffer entry at 5EA6
5EA7 345
Game status buffer entry at 5EA7
6000 96
Laser Beam Parameters
Bytes(n) Variable