![]()  | 
Game status buffer | 
| Address | Length | Description | ||
|---|---|---|---|---|
| 5E00 | 1 | 
 | 
||
| 5E01 | 3 | 
 | 
||
| 5E04 | 2 | 
 
Holds a pointer to the currently used font data.
 
 | 
||
| 5E06 | 3 | 
 
3-byte representation of the score.
 
 | 
||
| 5E09 | 71 | 
 | 
||
| 5E50 | 2 | 
 | 
||
| 5E52 | 1 | 
 | 
||
| 5E53 | 10 | 
 
Holds a copy of the last FRAMES counter.
 
 | 
||
| 5E5D | 1 | 
 | 
||
| 5E5E | 1 | 
 | 
||
| 5E5F | 3 | 
 
3-byte representation of the score.
 
 | 
||
| 5E62 | 3 | 
 
3-byte representation of the score.
 
 | 
||
| 5E65 | 1 | 
 
Which player is currently active.
 
 | 
||
| 5E66 | 2 | 
 | 
||
| 5E68 | 9 | 
 | 
||
| 5E71 | 11 | 
 | 
||
| 5E7C | 36 | 
 | 
||
| 5EA0 | 1 | 
 | 
||
| 5EA1 | 1 | 
 | 
||
| 5EA2 | 1 | 
 | 
||
| 5EA3 | 1 | 
 | 
||
| 5EA4 | 1 | 
 | 
||
| 5EA5 | 1 | 
 | 
||
| 5EA6 | 1 | 
 | 
||
| 5EA7 | 345 | 
 | 
||
| 6000 | 96 | 
  |