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Routines |
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Used by the routine at MainLoop.
Called every frame. Pressing SPACE on its own pauses the game, while the lights run round the border. Pressing it again resumes the game.
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| CheckPause | 9F09 | LD A,$7E | Read the half-row of the keyboard that contains SPACE... | |
| 9F0B | CALL ReadKeys | ...using ReadKeys. | ||
| 9F0E | BIT 0,A | Return if SPACE is not being pressed. | ||
| 9F10 | RET Z | |||
| 9F11 | AND $1E | Return if any of the other keys in the row are pressed. | ||
| 9F13 | RET NZ | |||
| 9F14 | CALL MakeBumpSound | Make a beep using MakeBumpSound. | ||
| CheckPause_Release | 9F17 | LD A,$7E | Read the half-row of the keyboard that contains SPACE... | |
| 9F19 | CALL ReadKeys | ...using ReadKeys. | ||
| 9F1C | BIT 0,A | Loop back until SPACE has been released. | ||
| 9F1E | JR NZ,CheckPause_Release | |||
| 9F20 | LD HL,$0001 | Set up a delay... | ||
| CheckPause_Wait | 9F23 | LD C,$01 | Tell WaitForFrame to start another light running round the border... | |
| 9F25 | CALL WaitForFrame | ...and wait for the next frame. | ||
| 9F28 | LD A,$7E | Read the half-row of the keyboard that contains SPACE... | ||
| 9F2A | CALL ReadKeys | ...using ReadKeys. | ||
| 9F2D | BIT 0,A | Loop back until SPACE is pressed again. | ||
| 9F2F | JR Z,CheckPause_Wait | |||
| CheckPause_Resume | 9F31 | LD C,$01 | Tell WaitForFrame to start another light running round the border... | |
| 9F33 | CALL WaitForFrame | ...and wait for the next frame. | ||
| 9F36 | LD A,$7E | Read the half-row of the keyboard that contains SPACE... | ||
| 9F38 | CALL ReadKeys | ...using ReadKeys. | ||
| 9F3B | BIT 0,A | Loop back until SPACE has been released. | ||
| 9F3D | JR NZ,CheckPause_Resume | |||
| 9F3F | LD HL,$0001 | Set up a delay... | ||
| 9F42 | CALL MakeBeep | ...and make a click using MakeBeep. | ||
| CheckPause_Finish | 9F45 | LD C,$00 | Tell WaitForFrame not to start any more lights... | |
| 9F47 | CALL WaitForFrame | ...and wait for the next frame. | ||
| 9F4A | JR NZ,CheckPause_Finish | Loop back until the lights have all finished. | ||
| 9F4C | RET | Return. | ||
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