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Messages |
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The text of the game over message. Each message starts with an attribute byte and its last character has bit 7 set. The number of the player in the second message is modified by ShowGameOver_Player.
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| Message_GameOver | B717 | DEFM $47 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT) + "GAME OVER". | |
| B718 | DEFM "GAME OVE","R"+$80 | |||
| Message_Player | B722 | DEFM $47 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT) + "PLAYER " and the number of the player. | |
| B723 | DEFM "PLAYER ","1"+$80 | |||
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