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Routines |
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Used by the routine at GameMenu.
Counts down the idle timer. If it reaches zero then the hall of fame is shown, until a key is pressed. The timer is reset if the zero flag is not set when this routine is called.
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| UpdateIdleTimer | B760 | JR NZ,ResetIdleTimer | Jump to reset the timer if the zero flag is not set. | |||||
| B762 | LD HL,($9630) | Fetch the timer... | ||||||
| B765 | DEC HL | ...take one off... | ||||||
| B766 | LD ($9630),HL | ...and store it. | ||||||
| B769 | LD A,H | Return if the timer has not reached zero. | ||||||
| B76A | OR L | |||||||
| B76B | RET NZ | |||||||
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Continue on to HandlerHallOfFame.
View the equivalent code in;
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| Prev: B759 | Up: Map | Next: B76C |