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Routines |
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Used by the routine at GameMenu.
Counts down the idle timer. If it reaches zero then the hall of fame is shown, until a key is pressed. The timer is reset if the zero flag is not set when this routine is called.
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| UpdateIdleTimer | 46944 | JR NZ,ResetIdleTimer | Jump to reset the timer if the zero flag is not set. | |||||
| 46946 | LD HL,(38448) | Fetch the timer... | ||||||
| 46949 | DEC HL | ...take one off... | ||||||
| 46950 | LD (38448),HL | ...and store it. | ||||||
| 46953 | LD A,H | Return if the timer has not reached zero. | ||||||
| 46954 | OR L | |||||||
| 46955 | RET NZ | |||||||
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Continue on to HandlerHallOfFame.
View the equivalent code in;
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