![]() |
Routines |
| Prev: 42320 | Up: Map | Next: 42358 |
|
Used by the routine at MoveProgramPacket.
Checks whether the entity overlaps any of the first fourteen entities, which are the robot, the shots, the enemies and the program packet.
|
||||||||||||||||||
| CheckEntityOverlap | 42349 | PUSH BC | Save the registers. | |||||||||||||||
| 42350 | LD B,14 | There are 14 entities to check. | ||||||||||||||||
| 42352 | LD IY,38544 | Point IY at Entities. | ||||||||||||||||
| 42356 | JR CheckEnemyOverlap_Next | Jump to check them. | ||||||||||||||||
| Prev: 42320 | Up: Map | Next: 42358 |