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57344: Shift Tables
The tables that are used to shift the bytes of a sprite to the right by one to seven pixels, which are built by BuildShiftTables. There are two pages for each shift, which hold the low bytes and the high bytes of each byte of the sprite when it is shifted. The page for the low bytes starts at 61184 for no shift, and moves down by two pages for each pixel of shift. The page below it is for the high bytes.
ShiftTables 57344 DEFS 256
57600 DEFS 256
57856 DEFS 256
58112 DEFS 256
58368 DEFS 256
58624 DEFS 256
58880 DEFS 256
59136 DEFS 256
59392 DEFS 256
59648 DEFS 256
59904 DEFS 256
60160 DEFS 256
60416 DEFS 256
60672 DEFS 256
60928 DEFS 256
61184 DEFS 256
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