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8707: Sprite: Monster 4 Frame 2
A frame of one of the four kinds of monster (see UpdateMonster). The ghosts that are shown at the end of the game use the same frames (see UpdateEndingGhost). The sprite is used for object types 6D and 97.
Sprite_Monster_4_Frame_2 8707 DEFB $03 Width = 03 characters.
8708 DEFB $24 Height = 24 rows.
8709 DEFB $00,$00,$40,$00,$00,$00 monster-4-frame-2
870F DEFB $00,$00,$E0,$40,$00,$00
8715 DEFB $00,$00,$F8,$60,$00,$00
871B DEFB $01,$00,$FC,$F8,$00,$00
8721 DEFB $00,$00,$FE,$3C,$00,$00
8727 DEFB $00,$00,$3E,$0C,$00,$00
872D DEFB $00,$00,$3E,$18,$00,$00
8733 DEFB $00,$00,$3F,$0A,$00,$00
8739 DEFB $00,$00,$3F,$19,$80,$00
873F DEFB $00,$00,$7F,$3B,$80,$00
8745 DEFB $00,$00,$7F,$38,$00,$00
874B DEFB $00,$00,$FC,$58,$00,$00
8751 DEFB $01,$00,$FE,$D4,$00,$00
8757 DEFB $01,$00,$FF,$D2,$88,$00
875D DEFB $20,$00,$FF,$4A,$DC,$88
8763 DEFB $78,$20,$FF,$41,$DE,$8C
8769 DEFB $FD,$58,$FF,$ED,$FC,$98
876F DEFB $F9,$70,$FF,$80,$BC,$18
8775 DEFB $7F,$38,$FF,$4C,$BC,$18
877B DEFB $3F,$14,$FF,$82,$FE,$9C
8781 DEFB $1F,$0A,$FF,$75,$DF,$8A
8787 DEFB $0F,$04,$FF,$82,$FF,$8A
878D DEFB $0F,$05,$FF,$74,$FF,$E6
8793 DEFB $0F,$05,$FF,$82,$FF,$1E
8799 DEFB $0F,$05,$FF,$38,$FE,$FC
879F DEFB $07,$03,$FF,$54,$FC,$C0
87A5 DEFB $0F,$07,$FF,$56,$E0,$C0
87AB DEFB $0F,$05,$FF,$7F,$C0,$00
87B1 DEFB $07,$02,$FF,$6B,$C0,$80
87B7 DEFB $03,$00,$FF,$D1,$E0,$C0
87BD DEFB $01,$00,$FF,$8B,$E0,$C0
87C3 DEFB $01,$00,$FF,$9F,$E0,$C0
87C9 DEFB $00,$00,$FF,$7F,$C0,$80
87CF DEFB $00,$00,$FF,$7F,$80,$00
87D5 DEFB $00,$00,$7F,$3E,$00,$00
87DB DEFB $00,$00,$3E,$00,$00,$00
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