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8995: Sprite: Monster 3 Frame 1
A frame of one of the four kinds of monster (see UpdateMonster). The ghosts that are shown at the end of the game use the same frames (see UpdateEndingGhost). The sprite is used for object types 68, 69, 94 and 95.
Sprite_Monster_3_Frame_1 8995 DEFB $03 Width = 03 characters.
8996 DEFB $22 Height = 22 rows.
8997 DEFB $07,$00,$E0,$00,$00,$00 monster-3-frame-1
899D DEFB $0F,$07,$FC,$E0,$00,$00
89A3 DEFB $1F,$0F,$FF,$FC,$00,$00
89A9 DEFB $1F,$0F,$FF,$9F,$80,$00
89AF DEFB $0F,$07,$FF,$6F,$C0,$80
89B5 DEFB $0F,$07,$FF,$6F,$E0,$C0
89BB DEFB $07,$03,$FF,$B7,$F0,$E0
89C1 DEFB $07,$03,$FF,$AB,$F8,$F0
89C7 DEFB $07,$01,$FF,$DD,$FC,$F0
89CD DEFB $07,$02,$FF,$DA,$FC,$88
89D3 DEFB $07,$03,$FF,$3C,$C8,$80
89D9 DEFB $07,$03,$FF,$F9,$C0,$80
89DF DEFB $0F,$07,$FF,$E6,$C0,$80
89E5 DEFB $0F,$07,$FF,$90,$E0,$40
89EB DEFB $0F,$07,$FF,$B7,$E0,$80
89F1 DEFB $0F,$07,$FF,$BB,$F0,$A0
89F7 DEFB $0F,$07,$FF,$A9,$F0,$A0
89FD DEFB $1F,$0F,$FF,$A3,$F0,$20
8A03 DEFB $1F,$0F,$FF,$44,$E0,$C0
8A09 DEFB $1F,$0F,$FF,$42,$E0,$C0
8A0F DEFB $1F,$0E,$FF,$83,$F0,$60
8A15 DEFB $0F,$06,$FF,$81,$F0,$60
8A1B DEFB $07,$01,$FF,$09,$F8,$B0
8A21 DEFB $03,$01,$FF,$2D,$F8,$B0
8A27 DEFB $03,$01,$FF,$61,$FC,$D8
8A2D DEFB $03,$01,$FF,$03,$FC,$D8
8A33 DEFB $03,$01,$FF,$CF,$FE,$CC
8A39 DEFB $01,$00,$FF,$FF,$FF,$AE
8A3F DEFB $00,$00,$FF,$1E,$FF,$7E
8A45 DEFB $60,$00,$1F,$01,$FE,$FC
8A4B DEFB $FF,$60,$FF,$1F,$FC,$F0
8A51 DEFB $7F,$1F,$FF,$FF,$F0,$80
8A57 DEFB $1F,$01,$FF,$F8,$80,$00
8A5D DEFB $01,$00,$F8,$00,$00,$00
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