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98BF: Sprite: Player Body A Frame 1
A frame of the body of the player (see UpdatePlayerBody). The sprite is used for object type 20.
Sprite_Player_Body_A_Frame_1 98BF DEFB $03 Width = 03 characters.
98C0 DEFB $18 Height = 18 rows.
98C1 DEFB $00,$00,$00,$00,$00,$00 player-body-a-frame-1
98C7 DEFB $00,$00,$00,$00,$00,$00
98CD DEFB $00,$00,$00,$00,$00,$00
98D3 DEFB $00,$00,$00,$00,$1C,$00
98D9 DEFB $00,$00,$0E,$00,$7E,$1C
98DF DEFB $18,$00,$7F,$0E,$FE,$7C
98E5 DEFB $3D,$18,$FF,$7F,$FE,$A8
98EB DEFB $3F,$1D,$FF,$BF,$FE,$84
98F1 DEFB $7F,$3B,$FF,$DF,$FC,$D8
98F7 DEFB $7F,$37,$FF,$FE,$FC,$38
98FD DEFB $F7,$63,$FF,$F9,$F8,$C0
9903 DEFB $F3,$61,$FF,$F7,$F0,$E0
9909 DEFB $61,$00,$FF,$6F,$F8,$F0
990F DEFB $01,$00,$FF,$CF,$F8,$F0
9915 DEFB $01,$00,$FF,$CF,$F8,$F0
991B DEFB $00,$00,$FF,$37,$F8,$F0
9921 DEFB $00,$00,$FF,$67,$F8,$F0
9927 DEFB $01,$00,$FF,$E7,$F8,$F0
992D DEFB $00,$00,$FF,$77,$F8,$F0
9933 DEFB $00,$00,$FF,$77,$F0,$E0
9939 DEFB $00,$00,$7F,$3B,$F0,$E0
993F DEFB $00,$00,$3F,$1D,$E0,$C0
9945 DEFB $00,$00,$1F,$06,$C0,$80
994B DEFB $00,$00,$07,$01,$80,$00
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