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9CD5: Sprite: Player Body B Frame 5
A frame of the body of the player (see UpdatePlayerBody). The sprite is used for object type 2E.
Sprite_Player_Body_B_Frame_5 9CD5 DEFB $03 Width = 03 characters.
9CD6 DEFB $19 Height = 19 rows.
9CD7 DEFB $00,$00,$00,$00,$00,$00 player-body-b-frame-5
9CDD DEFB $03,$00,$00,$00,$00,$00
9CE3 DEFB $07,$03,$80,$00,$00,$00
9CE9 DEFB $0F,$07,$80,$00,$00,$00
9CEF DEFB $1F,$0E,$38,$00,$04,$00
9CF5 DEFB $1F,$0E,$FF,$38,$0E,$04
9CFB DEFB $3F,$18,$FF,$FF,$9F,$0E
9D01 DEFB $3F,$17,$FF,$7F,$FE,$1C
9D07 DEFB $1F,$0F,$FF,$7E,$FC,$E8
9D0D DEFB $1F,$0F,$FF,$FE,$F8,$E0
9D13 DEFB $0F,$07,$FF,$FF,$E0,$C0
9D19 DEFB $07,$03,$FF,$F1,$E0,$C0
9D1F DEFB $03,$01,$FF,$CE,$C0,$00
9D25 DEFB $03,$00,$FF,$1D,$C0,$80
9D2B DEFB $07,$02,$FF,$1C,$E0,$C0
9D31 DEFB $0F,$06,$FF,$9C,$E0,$C0
9D37 DEFB $0F,$05,$FF,$BC,$E0,$C0
9D3D DEFB $07,$00,$FF,$3C,$E0,$C0
9D43 DEFB $07,$03,$FF,$FD,$E0,$C0
9D49 DEFB $0F,$07,$FF,$F9,$C0,$80
9D4F DEFB $0F,$07,$FF,$FB,$C0,$80
9D55 DEFB $07,$03,$FF,$F7,$80,$00
9D5B DEFB $03,$01,$FF,$EE,$00,$00
9D61 DEFB $01,$00,$FE,$D8,$00,$00
9D67 DEFB $00,$00,$F8,$20,$00,$00
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