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9FF3: Sprite: Player Legs A Frame 2
A frame of the legs of the player (see UpdatePlayerLegs). The sprite is used for object types 11 and 15.
Sprite_Player_Legs_A_Frame_2 9FF3 DEFB $03 Width = 03 characters.
9FF4 DEFB $10 Height = 10 rows.
9FF5 DEFB $00,$00,$00,$00,$00,$00 player-legs-a-frame-2
9FFB DEFB $00,$00,$18,$00,$00,$00
A001 DEFB $00,$00,$7C,$18,$00,$00
A007 DEFB $00,$00,$FE,$7C,$00,$00
A00D DEFB $01,$00,$FE,$FC,$00,$00
A013 DEFB $03,$01,$FF,$E2,$00,$00
A019 DEFB $01,$00,$FF,$1A,$00,$00
A01F DEFB $01,$00,$FF,$32,$00,$00
A025 DEFB $03,$01,$FE,$64,$80,$00
A02B DEFB $03,$01,$FF,$56,$C0,$80
A031 DEFB $01,$00,$FF,$B6,$E0,$80
A037 DEFB $03,$01,$FF,$D5,$F0,$A0
A03D DEFB $01,$00,$FF,$D5,$E0,$40
A043 DEFB $01,$00,$FF,$DF,$E0,$C0
A049 DEFB $00,$00,$FF,$7F,$E0,$C0
A04F DEFB $00,$00,$F1,$71,$E0,$C0
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