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A055: Sprite: Player Legs A Frame 1
A frame of the legs of the player (see UpdatePlayerLegs). The sprite is used for object type 10.
Sprite_Player_Legs_A_Frame_1 A055 DEFB $03 Width = 03 characters.
A056 DEFB $10 Height = 10 rows.
A057 DEFB $00,$00,$06,$00,$00,$00 player-legs-a-frame-1
A05D DEFB $00,$00,$1F,$06,$00,$00
A063 DEFB $00,$00,$3F,$1F,$80,$00
A069 DEFB $00,$00,$7F,$3F,$80,$00
A06F DEFB $00,$00,$FF,$70,$00,$00
A075 DEFB $00,$00,$7F,$06,$00,$00
A07B DEFB $00,$00,$FE,$0C,$00,$00
A081 DEFB $01,$00,$FC,$D8,$00,$00
A087 DEFB $03,$01,$FF,$D0,$00,$00
A08D DEFB $07,$03,$FF,$8B,$80,$00
A093 DEFB $03,$00,$FF,$5B,$E0,$00
A099 DEFB $01,$00,$FF,$DD,$F0,$60
A09F DEFB $03,$00,$FF,$ED,$F0,$60
A0A5 DEFB $07,$03,$FF,$3F,$F0,$60
A0AB DEFB $07,$03,$FF,$DF,$E0,$C0
A0B1 DEFB $03,$00,$F1,$F1,$E0,$C0
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