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A0B7: Sprite: Player Legs B Frame 4
A frame of the legs of the player (see UpdatePlayerLegs). The sprite is used for object type 1B.
Sprite_Player_Legs_B_Frame_4 A0B7 DEFB $03 Width = 03 characters.
A0B8 DEFB $11 Height = 11 rows.
A0B9 DEFB $00,$00,$00,$00,$00,$00 player-legs-b-frame-4
A0BF DEFB $00,$00,$00,$00,$00,$00
A0C5 DEFB $00,$00,$00,$00,$38,$00
A0CB DEFB $00,$00,$00,$00,$FC,$38
A0D1 DEFB $07,$00,$03,$00,$FC,$F8
A0D7 DEFB $1F,$07,$87,$03,$F8,$F0
A0DD DEFB $3F,$1E,$0F,$07,$F0,$C0
A0E3 DEFB $7E,$3C,$07,$03,$C0,$00
A0E9 DEFB $FF,$70,$03,$01,$C0,$80
A0EF DEFB $FF,$6F,$B3,$00,$E0,$C0
A0F5 DEFB $7F,$12,$FF,$B3,$F0,$20
A0FB DEFB $1F,$05,$FF,$B6,$E0,$40
A101 DEFB $1F,$0D,$FF,$B6,$F0,$60
A107 DEFB $3F,$1E,$FF,$FC,$E0,$C0
A10D DEFB $1F,$06,$FF,$FF,$E0,$C0
A113 DEFB $07,$03,$FF,$FF,$C0,$80
A119 DEFB $03,$01,$C7,$C7,$80,$00
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