![]() |
Routines |
| Prev: C8CA | Up: Map | Next: C962 |
|
Used by the routine at GameMenu.
Makes the line of the menu for the selected control method flash, and the line for directional control if that is on.
|
||||
|
Flash the chosen control method.
|
||||
| FlashMenuOptions | C949 | LD HL,$C963 | Point HL at MenuLineAttributes_ControlMethods. | |
| C94C | LD A,($BBB0) | Fetch GameOptions. | ||
| C94F | RRCA | Move the method to bits 0 and 1. | ||
| C950 | AND %00000011 | Keep only bits 0 and 1. | ||
| C952 | LD B,$04 | Set a counter of 04 lines. | ||
| C954 | CALL SetFlashingAttribute | Call SetFlashingAttribute. | ||
|
Flash directional control if it is on.
|
||||
| C957 | RES 7,(HL) | Reset bit 7 of the attribute. | ||
| C959 | LD A,($BBB0) | Fetch GameOptions. | ||
| C95C | AND %00001000 | Keep only bit 3. | ||
| C95E | RET Z | Return if it is off. | ||
| C95F | SET 7,(HL) | Set bit 7 of the attribute. | ||
| C961 | RET | Return. | ||
|
View the equivalent code in;
|
||||
| Prev: C8CA | Up: Map | Next: C962 |