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D599: Object Handler Table
The routines that update each type of object, which MainLoop runs for each of the objects in turn (see ObjectTable for the types of the objects).
ObjectHandlerTable D599 DEFW IgnoreObject,IgnoreObject Types 00 and 01: IgnoreObject.
D59D DEFW UpdateSpeedBonus Type 02: UpdateSpeedBonus.
D59F DEFW UpdateHealthBonus Type 03: UpdateHealthBonus.
D5A1 DEFW UpdateMonsterItem,UpdateMonsterItem,UpdateMonsterItem,UpdateMonsterItem Types 04 to 07: UpdateMonsterItem.
D5A9 DEFW UpdateThrownItem,UpdateThrownItem,UpdateThrownItem,UpdateThrownItem Types 08 to 0B: UpdateThrownItem.
D5B1 DEFW UpdateBurst,UpdateBurst,UpdateBurst,UpdateBurst Types 0C to 0F: UpdateBurst.
D5B9 DEFW UpdatePlayerLegs,UpdatePlayerLegs,UpdatePlayerLegs,UpdatePlayerLegs,UpdatePlayerLegs,UpdatePlayerLegs Types 10 to 15: UpdatePlayerLegs.
D5C5 DEFW UpdateBumpingBody Type 16: UpdateBumpingBody.
D5C7 DEFW IgnoreObject Type 17: IgnoreObject.
D5C9 DEFW UpdatePlayerLegs,UpdatePlayerLegs,UpdatePlayerLegs,UpdatePlayerLegs,UpdatePlayerLegs,UpdatePlayerLegs Types 18 to 1D: UpdatePlayerLegs.
D5D5 DEFW UpdateBumpingBody Type 1E: UpdateBumpingBody.
D5D7 DEFW IgnoreObject Type 1F: IgnoreObject.
D5D9 DEFW UpdatePlayerBody,UpdatePlayerBody,UpdatePlayerBody,UpdatePlayerBody,UpdatePlayerBody,UpdatePlayerBody,UpdatePlayerBody,UpdatePlayerBody,UpdatePlayerBody,UpdatePlayerBody,UpdatePlayerBody,UpdatePlayerBody,UpdatePlayerBody,UpdatePlayerBody,UpdatePlayerBody,UpdatePlayerBody Types 20 to 2F: UpdatePlayerBody.
D5F9 DEFW UpdateVillageItem,UpdateVillageItem,UpdateVillageItem,UpdateVillageItem,UpdateVillageItem,UpdateVillageItem,UpdateVillageItem,UpdateVillageItem,UpdateVillageItem,UpdateVillageItem,UpdateVillageItem,UpdateVillageItem,UpdateVillageItem,UpdateVillageItem,UpdateVillageItem,UpdateVillageItem Types 30 to 3F: UpdateVillageItem.
D619 DEFW UpdateSpore,UpdateSpore,UpdateSpore,UpdateSpore,UpdateSpore,UpdateSpore,UpdateSpore,UpdateSpore,UpdateSpore,UpdateSpore,UpdateSpore,UpdateSpore,UpdateSpore,UpdateSpore,UpdateSpore,UpdateSpore Types 40 to 4F: UpdateSpore.
D639 DEFW UpdateShot,UpdateShot,UpdateShot,UpdateShot,UpdateShot,UpdateShot,UpdateShot,UpdateShot,UpdateShot,UpdateShot,UpdateShot,UpdateShot,UpdateShot,UpdateShot,UpdateShot,UpdateShot Types 50 to 5F: UpdateShot.
D659 DEFW UpdateMonster,UpdateMonster,UpdateMonster,UpdateMonster,UpdateMonster,UpdateMonster,UpdateMonster,UpdateMonster,UpdateMonster,UpdateMonster,UpdateMonster,UpdateMonster,UpdateMonster,UpdateMonster,UpdateMonster,UpdateMonster Types 60 to 6F: UpdateMonster.
D679 DEFW UpdateCreature,UpdateCreature,UpdateCreature,UpdateCreature,UpdateCreature,UpdateCreature,UpdateCreature,UpdateCreature,UpdateCreature,UpdateCreature,UpdateCreature,UpdateCreature,UpdateCreature,UpdateCreature,UpdateCreature,UpdateCreature Types 70 to 7F: UpdateCreature.
D699 DEFW UpdateBall,UpdateBall,UpdateBall,UpdateBall Types 80 to 83: UpdateBall.
D6A1 DEFW UpdateDestroyedMonster,UpdateDestroyedMonster,UpdateDestroyedMonster,UpdateDestroyedMonster Types 84 to 87: UpdateDestroyedMonster.
D6A9 DEFW UpdateGhost,UpdateGhost,UpdateGhost,UpdateGhost Types 88 to 8B: UpdateGhost.
D6B1 DEFW UpdateFragment,UpdateFragment,UpdateFragment,UpdateFragment Types 8C to 8F: UpdateFragment.
D6B9 DEFW UpdateEndingGhost,UpdateEndingGhost,UpdateEndingGhost,UpdateEndingGhost,UpdateEndingGhost,UpdateEndingGhost,UpdateEndingGhost,UpdateEndingGhost Types 90 to 97: UpdateEndingGhost.
D6C9 DEFW UpdateLogoPiece Type 98: UpdateLogoPiece.
D6CB DEFW UpdateLogoPiece_Small,UpdateLogoPiece_Small,UpdateLogoPiece_Small,UpdateLogoPiece_Small,UpdateLogoPiece_Small Types 99 to 9D: UpdateLogoPiece_Small.
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