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Routines |
| Prev: D932 | Up: Map | Next: D94F |
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The routine for objects of type 04 to 07, the items that the monsters need, lying in the village. When the player touches one, the item is picked up.
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| UpdateMonsterItem | D942 | CALL CheckPlayerCollision | Return if the item is not touching the player. | |
| D945 | RET NC | |||
| D946 | LD HL,$0304 | Start the item sound, which is sound effect 03 and has four notes. | ||
| D949 | LD ($BBF9),HL | |||
| D94C | JP PickUpItem | Pick up the item. | ||
| Prev: D932 | Up: Map | Next: D94F |