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Routines |
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The routine for objects of type 4 to 7, the items that the monsters need, lying in the village. When the player touches one, the item is picked up.
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| UpdateMonsterItem | 55618 | CALL CheckPlayerCollision | Return if the item is not touching the player. | |
| 55621 | RET NC | |||
| 55622 | LD HL,772 | Start the item sound, which is sound effect 3 and has four notes. | ||
| 55625 | LD (48121),HL | |||
| 55628 | JP PickUpItem | Pick up the item. | ||
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