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28695: Sprite: Logo Piece 1
A piece of the title graphic that is shown at the end of the game (see UpdateLogoPiece). The sprite is used for object type 152.
A sprite is made of a byte for the width in characters (the flags that say whether the sprite has been turned round or upside down are in bits 6 and 7), a byte for the number of rows, and then the rows with the bottom row first. Each row has a pair of bytes for each character, which are the mask and then the pixels (see DrawSprite).
Sprite_Logo_Piece_1 28695 DEFB 4 Width = 4 characters.
28696 DEFB 26 Height = 26 rows.
28697 DEFB 255,0,255,0,255,0,255,0 logo-piece-1
28705 DEFB 255,0,255,0,255,0,255,0
28713 DEFB 255,0,255,0,255,0,255,0
28721 DEFB 255,0,255,0,255,0,255,0
28729 DEFB 255,0,255,0,255,0,255,0
28737 DEFB 255,0,255,0,255,0,255,0
28745 DEFB 255,0,255,0,255,0,255,0
28753 DEFB 255,0,255,0,255,0,255,0
28761 DEFB 255,0,255,0,255,0,255,0
28769 DEFB 255,0,255,0,255,0,255,0
28777 DEFB 255,0,255,0,255,0,255,0
28785 DEFB 255,0,255,0,255,0,255,0
28793 DEFB 255,0,255,31,255,128,255,0
28801 DEFB 255,0,255,240,255,192,255,0
28809 DEFB 255,1,255,135,255,128,255,0
28817 DEFB 255,0,255,206,255,0,255,0
28825 DEFB 255,0,255,99,255,128,255,0
28833 DEFB 255,0,255,48,255,224,255,0
28841 DEFB 255,0,255,28,255,188,255,0
28849 DEFB 255,0,255,7,255,135,255,128
28857 DEFB 255,0,255,3,255,128,255,192
28865 DEFB 255,0,255,15,255,3,255,128
28873 DEFB 255,0,255,25,255,14,255,0
28881 DEFB 255,0,255,113,255,184,255,0
28889 DEFB 255,255,255,193,255,255,255,252
28897 DEFB 255,128,255,0,255,0,255,3
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