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49490: Turn Creature Into Spore
Turns the creature into a spore (a type 64 to 79 object), adds 16 hundred points to the score and turns the shot into a burst.
HitOutcome_Spore 49490 LD A,(IX+0) Fetch the type of the creature.
49493 AND %00000100 Keep only bit 2, which tells the two kinds of creature apart.
49495 OR %01000000 Make it the type of a spore (64 to 79).
49497 LD (IX+0),A Change the type of the creature.
49500 LD BC,16 Set the points for changing a creature.
49503 CALL AddToScore Add the points to the score.
49506 JR HitOutcome_BurstShot Jump to HitOutcome_BurstShot to turn the shot into a burst.
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