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The routines that UpdateDirection runs to turn an object towards the player, by the amount that it has to turn: none, a quarter back, right round and a quarter on.
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| TurnRoutines | 56682 | DEFW TurnTowardsPlayer_Timer | ||
| 56684 | DEFW TurnTowardsPlayer_Back | |||
| 56686 | DEFW TurnTowardsPlayer | |||
| 56688 | DEFW TurnTowardsPlayer_On | |||
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