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Routines |
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The entry point of the game, called by the loader once the code has been loaded.
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| GameEntry | 5E00 | DI | Disable interrupts. | |
| 5E01 | LD SP,$5E00 | Set the stack pointer to GameEntry, so the stack grows downwards from the start of the game code. | ||
| 5E04 | JP RunGame | Jump to RunGame. | ||
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