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996F: Sprite: Player Legs 4
The sprite of a frame of the legs of the player, which is used for the object type 24.
Sprite_Player_Legs_4 996F DEFB $03 Width = 03 bytes.
9970 DEFB $12 Height = 12 pixels.
9971 DEFB $00,$00,$40,$00,$00,$00 player-legs-4
9977 DEFB $00,$00,$E0,$40,$00,$00
997D DEFB $01,$00,$F8,$E0,$00,$00
9983 DEFB $01,$00,$FE,$F8,$00,$00
9989 DEFB $00,$00,$FF,$7E,$00,$00
998F DEFB $00,$00,$7F,$26,$00,$00
9995 DEFB $01,$00,$FF,$1A,$00,$00
999B DEFB $03,$01,$FE,$BC,$00,$00
99A1 DEFB $07,$03,$FE,$BC,$00,$00
99A7 DEFB $03,$01,$FE,$BC,$00,$00
99AD DEFB $01,$00,$FF,$3E,$00,$00
99B3 DEFB $01,$00,$FF,$DE,$00,$00
99B9 DEFB $01,$00,$FF,$DF,$80,$00
99BF DEFB $03,$01,$FF,$DE,$00,$00
99C5 DEFB $03,$01,$FE,$F0,$00,$00
99CB DEFB $03,$01,$F0,$C0,$00,$00
99D1 DEFB $03,$01,$C0,$00,$00,$00
99D7 DEFB $01,$00,$00,$00,$00,$00
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