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99DD: Sprite: Player Legs 6
The sprite of a frame of the legs of the player, which is used for the object type 26.
Sprite_Player_Legs_6 99DD DEFB $03 Width = 03 bytes.
99DE DEFB $12 Height = 12 pixels.
99DF DEFB $00,$00,$00,$00,$00,$00 player-legs-6
99E5 DEFB $00,$00,$00,$00,$00,$00
99EB DEFB $00,$00,$00,$00,$00,$00
99F1 DEFB $38,$00,$0C,$00,$00,$00
99F7 DEFB $7C,$38,$1E,$0C,$00,$00
99FD DEFB $7F,$3C,$1F,$0E,$00,$00
9A03 DEFB $3F,$0F,$9F,$0F,$80,$00
9A09 DEFB $0F,$07,$CF,$85,$C0,$80
9A0F DEFB $07,$02,$87,$04,$E0,$C0
9A15 DEFB $03,$01,$CF,$87,$E0,$40
9A1B DEFB $07,$03,$DF,$8F,$C0,$80
9A21 DEFB $0F,$07,$FF,$CF,$80,$00
9A27 DEFB $0F,$07,$FF,$EF,$80,$00
9A2D DEFB $07,$03,$FF,$DE,$00,$00
9A33 DEFB $03,$01,$FF,$F1,$80,$00
9A39 DEFB $03,$01,$F1,$C0,$00,$00
9A3F DEFB $03,$01,$C0,$00,$00,$00
9A45 DEFB $01,$00,$00,$00,$00,$00
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