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Game status buffer |
| Prev: A74D | Up: Map | Next: A76F |
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One bit for each of the 0100 possible rooms, set by MarkRoomVisited when the player enters the room.
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| RoomsVisitedBitmap | A74F | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | ||
| A757 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| A75F | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| A767 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| Prev: A74D | Up: Map | Next: A76F |