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Routines |
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Used by the routines at DrawChangedObjects and DrawObjectsInOrder.
Finds the address of an object record, from its number. Bit 7 of the number is ignored, as that is used as a flag in the draw list.
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Turn the object number into an address in the object table.
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| FindObjectAddress | B520 | PUSH BC | Stash BC on the stack. | |||||||||
| B521 | AND %01111111 | Ignore bit 7 of the object number. | ||||||||||
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Set HL to the object number.
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| B523 | LD L,A | Copy it to L. | ||||||||||
| B524 | LD H,$00 | Set H to 00. | ||||||||||
| B526 | ADD HL,HL | Multiply it by 20, the size of an object record. | ||||||||||
| B527 | ADD HL,HL | |||||||||||
| B528 | ADD HL,HL | |||||||||||
| B529 | ADD HL,HL | |||||||||||
| B52A | ADD HL,HL | |||||||||||
| B52B | LD BC,$A76F | Start from the object table, ObjectsTable. | ||||||||||
| B52E | ADD HL,BC | Add BC to HL. | ||||||||||
| B52F | POP BC | Restore BC from the stack. | ||||||||||
| B530 | RET | Return. | ||||||||||
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View the equivalent code in;
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| Prev: B519 | Up: Map | Next: B531 |