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Routines |
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Used by the routines at DrawChangedObjects and DrawObjectsInOrder.
Finds the address of an object record, from its number. Bit 7 of the number is ignored, as that is used as a flag in the draw list.
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Turn the object number into an address in the object table.
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| FindObjectAddress | 46368 | PUSH BC | Stash BC on the stack. | |||||||||
| 46369 | AND %01111111 | Ignore bit 7 of the object number. | ||||||||||
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Set HL to the object number.
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| 46371 | LD L,A | Copy it to L. | ||||||||||
| 46372 | LD H,0 | Set H to 0. | ||||||||||
| 46374 | ADD HL,HL | Multiply it by 32, the size of an object record. | ||||||||||
| 46375 | ADD HL,HL | |||||||||||
| 46376 | ADD HL,HL | |||||||||||
| 46377 | ADD HL,HL | |||||||||||
| 46378 | ADD HL,HL | |||||||||||
| 46379 | LD BC,42863 | Start from the object table, ObjectsTable. | ||||||||||
| 46382 | ADD HL,BC | Add BC to HL. | ||||||||||
| 46383 | POP BC | Restore BC from the stack. | ||||||||||
| 46384 | RET | Return. | ||||||||||
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View the equivalent code in;
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