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Routines |
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Used by the routines at SetSpriteOffset_Minus8_0, SetSpriteOffset_Minus4_Minus12, SetSpriteOffset_Minus36_Minus4, SetSpriteOffset_Minus20_Minus8, SetSpriteOffset_Minus16_Minus8, SetSpriteOffset_Minus12_Minus8, SetSpriteOffset_Minus16_Minus12, SetSpriteOffset_Minus12_Minus6, SetSpriteOffset_Minus12_Minus4, SetSpriteOffset_Minus8_Minus4, SetSpriteOffset_Minus8_Minus2, RunDoorFrame and HandleNearArch.
Sets the amounts that the sprite of an object is moved horizontally and vertically from where its position puts it on the screen.
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| StorePixelAdjustments | C76E | LD (IX+$12),L | Set the horizontal offset of the object. | |||||||||
| C771 | LD (IX+$13),H | Set the vertical offset of the object. | ||||||||||
| C774 | RET | Return. | ||||||||||
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View the equivalent code in;
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| Prev: C769 | Up: Map | Next: C775 |