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Routines |
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The handler of the object type 4D, which is scenery that only has to be placed on the screen. It differs from the others, run by RunScenery, in that its sprite is moved 0C up and not 08.
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| RunRaisedScenery | CB51 | JP SetSpriteOffset_Minus16_Minus12 | Jump to SetSpriteOffset_Minus16_Minus12 to set the offsets of the sprite. | |||||
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