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Routines |
| Prev: CB51 | Up: Map | Next: CB5C |
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Used by the routine at BuildRoomScenery.
Clears all of the objects from the third one on, which leaves the two of the player.
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| ClearObjects | CB54 | LD HL,$A7AF | Start at the third object, which is ObjectsTable_Projectiles. | |
| CB57 | LD BC,$0680 | Set the number of bytes to clear, which is the size of 34 objects. | ||
| CB5A | JR FillMemory | Jump to FillMemory to clear them. | ||
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View the equivalent code in;
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| Prev: CB51 | Up: Map | Next: CB5C |