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49797: Run Dangerous Fixed
The handler of the object types 23, 30, 74 and 75, which are objects that harm the player but do not move. The sprite is drawn without a change.
Input
IX Record of the object
RunDangerousFixed 49797 CALL SetDeadlyFlags Call SetDeadlyFlags to make the object harm the player.
49800 JP SetSpriteOffset_Minus16_Minus8 Jump to SetSpriteOffset_Minus16_Minus8 to set where the sprite is drawn.
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