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Routines |
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Used by the routine at BuildRoomScenery.
Clears all of the objects from the third one on, which leaves the two of the player.
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| ClearObjects | 52052 | LD HL,42927 | Start at the third object, which is ObjectsTable_Projectiles. | |
| 52055 | LD BC,1664 | Set the number of bytes to clear, which is the size of 52 objects. | ||
| 52058 | JR FillMemory | Jump to FillMemory to clear them. | ||
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