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54885: Play Object Sound
Never used. Makes a tone of a pitch that depends on the type of an object.
Input
IX Object record
PlayObjectSound 54885 LD A,(IX+0) Fetch the type of the object.
54888 CPL Invert it.
54889 RRCA Rotate it so that its lowest three bits are in bits 5 to 7.
54890 RRCA
54891 RRCA
54892 AND %11100000 Keep only those bits.
54894 LD B,A Put the pitch in B.
54895 LD C,6 Set the length of the tone to six cycles.
54897 JR PlayWaveSequence Jump to PlayWaveSequence to make the tone.
View the equivalent code in;
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