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62E7: Write Menu Line
Used by the routine at GameMenu.
MenuWriteText 62E7 PUSH HL Stash HL containing the co-ordinate on the stack.
62E8 CALL ScreenAddress Call ScreenAddress.
62EB LD A,($5E21) A=the menu attribute byte from Current_MenuAttr.
62EE EX AF,AF' Switch to the shadow AF register.
62EF EXX Switch to the shadow registers.
62F0 POP HL Restore HL from the stack.
62F1 CALL AttributeAddress Call AttributeAddress.
62F4 JP PrintString_Loop Jump to PrintString_Loop.
View the equivalent code in;
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