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Routines |
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Used by the routines at UpdateRepellentSpray and UpdateSmokeBomb.
Erases a weapon and makes the object inactive.
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| RemoveWeapon | 69B3 | CALL RemoveEntity | Erase the previous sprite using RemoveEntity. | |||||
| 69B6 | LD (IX+$00),$00 | Write 00 to IX+00 (the object is inactive). | ||||||
| 69BA | RET | Return. | ||||||
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