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69B3: Remove Weapon
Used by the routines at UpdateRepellentSpray and UpdateSmokeBomb.
Erases a weapon and makes the object inactive.
Input
IX Weapon object
RemoveWeapon 69B3 CALL RemoveEntity Erase the previous sprite using RemoveEntity.
69B6 LD (IX+$00),$00 Write 00 to IX+00 (the object is inactive).
69BA RET Return.
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