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Routines |
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Used by the routines at UpdateRepellentSpray and UpdateSmokeBomb.
Erases a weapon and makes the object inactive.
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| RemoveWeapon | 27059 | CALL RemoveEntity | Erase the previous sprite using RemoveEntity. | |||||
| 27062 | LD (IX+0),0 | Write 0 to IX+0 (the object is inactive). | ||||||
| 27066 | RET | Return. | ||||||
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