Address Length Description
5CB1 335
Game status buffer entry at 5CB1
5E00 3
High Score
3-byte representation of the score.
5E03 1
Game Options
Holds the number of players and the chosen control method.
Byte Binary Option
00 00000000 1UP Game + Keyboard
01 00000001 2UP Game + Keyboard
02 00000010 1UP Game + Kempston Joystick
03 00000011 2UP Game + Kempston Joystick
5E04 1
Sound On/ Off
Either 00 or 01.
5E05 3
1UP Score
3-byte representation of the score.
5E08 3
2UP Score
3-byte representation of the score.
5E0B 11
Temporary Actor State
5E16 1
Current Bug ID
Values are 00 (no bug update?) up to the max number of bugs: 01 to 06. Used by all bug update routines and in a few other places.
5E17 2
Game Timer
16-bit counter starting at 0x0000 and counting +1 (each time a sprite is moved or redrawn), although sometimes it will increment + 02. This continues until the whole game is over - for both 1 and 2 player games. Counter loops around after reaching FFFF.
5E19 5
Random Number
Value is calculated using the 16-bit game timer LSB value, which is used to fetch a byte from the ROM (between addresses 00 and FF), then by adding the current R.
5E1E 1
Current Player
Either 00 for 1UP or FF for 2UP.
5E1F 1
Last Frame
Holds a copy of the last FRAMES counter.
5E20 1
Frame Updated
Has the frame been updated? 00=No 01=Yes.
5E21 1
Menu Item Attribute
Current menu item colour attribute.
5E22 1
"Get Ready" Delay Counter
5E23 20
Game status buffer entry at 5E23
5E37 1
Active Player Level
Note that level 1 is 00.
5E38 1
Active Player Lives
The currently active players remaining lives.
5E39 1
Inactive Player Level
Note that level 1 is 00.
5E3A 1
Inactive Player Lives
The inactive players remaining lives.
5E3B 1
Game status buffer entry at 5E3B
5E3C 8
Game status buffer entry at 5E3C
5E44 40
Game status buffer entry at 5E44
5E6C 8
Robbie State
5E74 3
Game status buffer entry at 5E74
5E77 21
Game status buffer entry at 5E77
5E8C 8
Flower State
5E94 32
Leaf Data
5EB4 65
Game status buffer entry at 5EB4
5F1E 8
Default Robbie State
5F26 8
Default Flower State
5F2E 10
Game status buffer entry at 5F2E
5F38 8
Game status buffer entry at 5F38