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Data |
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Strings used by DrawPlayArea. Each is an attribute byte followed by UDG IDs (see UDG_Brick), where the last UDG ID has bit 7 set to mark the end of the string.
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| Message_Bricks_LR | 24711 | DEFB 122 | A brick wall string: INK:RED, PAPER:WHITE (BRIGHT), one brick (UDG ID 0 with bit 7 set). | |
| 24712 | DEFB 128 | |||
| Message_Bricks_Cubby | 24713 | DEFB 122 | A cubby hole shelf string: INK:RED, PAPER:WHITE (BRIGHT), three bricks (UDG ID 0 with bit 7 set on the last). | |
| 24714 | DEFB 0 | |||
| 24715 | DEFB 0 | |||
| 24716 | DEFB 128 | |||
| Message_Floor | 24717 | DEFB 50 | A floor tile string: INK:RED, PAPER:YELLOW, UDG ID 1 and UDG ID 2 (with bit 7 set). | |
| 24718 | DEFB 1 | |||
| 24719 | DEFB 130 | |||
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