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30074: Actor: Move Sprite
Used by the routine at 29861.
Input
IX actor object
ActorMoveSprite 30074 LD A,(IX+1) A=actor X position.
30077 AND %00000110 Keep only bits 1-2.
30079 LD C,A Store the result in C.
30080 LD A,(IX+0) A=sprite header byte.
30083 JR ActorGetSpriteAddress Jump to ActorFindPosDir.
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