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Game status buffer |
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A delay between nasties appearing. It is counted down by SpawnNastie each time every actor has been processed, and a new nastie can only start when it is zero. It is set to 10 at the start of a turn (see StartTurn) and when the player has died (see HandlePlayerDeath).
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| NastieSpawnDelay | 96B1 | DEFB $00 | ||
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