Routines |
Prev: B1AB | Up: Map | Next: B1D4 |
Used by the routine at B1D4.
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B1B7 | LD HL,$9702 | HL=ImmortalData. | ||
B1BA | LD A,$10 | Write 10 to 96B1. | ||
B1BC | LD ($96B1),A | |||
B1BF | LD A,$80 | Write 80 to 96B4. | ||
B1C1 | LD ($96B4),A | |||
B1C4 | LD A,$80 | Write 80 to GameDelayTimer. | ||
B1C6 | LD ($96B5),A | |||
B1C9 | XOR A | Write 00 to OrchidEffectTimer. | ||
B1CA | LD ($96B0),A | |||
B1CD | LD HL,$96BD | HL=ActivePlayer_Lives. | ||
B1D0 | DEC (HL) | Decrease the lives value held at the memory location in HL. | ||
B1D1 | JP DisplayPlayerLives | Jump to DisplayPlayerLives. |
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